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The Complete Guide to Game Development, Art, and Design / David McCarthy, Ste Curran, and Simon Byron.

By: Contributor(s): Material type: TextTextPublication details: Lewes : Ilex, 2005.Description: 191 p. : ill. (chiefly col.), col. ports. ; 26 cmISBN:
  • 9781904705482 (pbk.) :
Subject(s): DDC classification:
  • 794.8 22
LOC classification:
  • GV1469.3
Summary: Analysing everything that goes into designing and building a successful video game, this book looks at initial concepts, sketches, and storylines, through early prototypes, to the full-scale production of all the component elements - script, storyboards, screenplay, graphics and music.
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Includes bibliographical references (p. 186) and index.

Analysing everything that goes into designing and building a successful video game, this book looks at initial concepts, sketches, and storylines, through early prototypes, to the full-scale production of all the component elements - script, storyboards, screenplay, graphics and music.

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