The Complete Guide to Game Development, Art, and Design /
David McCarthy, Ste Curran, and Simon Byron.
- Lewes : Ilex, 2005.
- 191 p. : ill. (chiefly col.), col. ports. ; 26 cm.
Includes bibliographical references (p. 186) and index.
Analysing everything that goes into designing and building a successful video game, this book looks at initial concepts, sketches, and storylines, through early prototypes, to the full-scale production of all the component elements - script, storyboards, screenplay, graphics and music.